Round Resolution

8 hours has passed, now what?

After each 8-hour round, an off-chain war oracle (Waracle) processes all of the combat, applies damage, and distributes emissions as follows:

  • First, ROCKET and SHIELD balances are decrypted for each bunker.

  • Next, the Waracle calculates damage to be applied to each bunker.

    • Total damage = ROCKET balance - SHIELD balance

  • If there is any damage to apply, deployed tokens are burned from that bunker causing players to lose tokens.

    • If there is more damage to apply than there are deployed tokens, the bunker is considered destroyed and players are removed from the game losing all their tokens.

  • Once damage is applied, all ROCKET and SHIELD tokens are burned so the next round starts fresh.

  • Emissions are distributed to all bunkers that were not completely destroyed, with players receiving an amount proportional to their deployment.

  • Any destroyed bunkers are reset.

  • The Waracle starts the next round.

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